Category Places & Spaces

How Realistic Are the Cities of Fallout?

Diamond City

  Even by the bizarre standard set by other fandoms, the fandom surrounding the Fallout video game series is weird. Where your typical human would rather spend a Friday night doing strange things like “hang out with friends” and “go out,” your average Fallout fan is likely spending his or her night asking “Could super mutants exist?” or debating the ethical merits of Fallout 4’s factions. In the spirit of this tradition, we wanted to ask: how realistic are Fallout’s cities? It’s worth first asking, does the Fallout universe even have cities? On the one hand, what we call “cities” in Fallout are quite small. In terms of actual visible inhabitants, even the largest of the Fallout cities—the urban area of New Vegas—has fewer than 150 known residents. Other large communities like Megaton, Rivet City, and Diamond City have approximately 50 residents each. The settlements that dot Fallout 4’s Commonwealth all have maximum populations of 21. Even the earliest known cities—take for example, Jericho—had estimated populations ranging from 2,000 to 3,000 in 9,000 BCE.   There are two possible responses to this: First, we could be generous and look at Fallout concept art. After all, what we see in the virtual world of Fallout may fall short of the game designers’ vision of each city. Renditions of Megaton, Diamond City, and Rivet City depict cities with populations likely in the hundreds. In the case of New Vegas, concept art depicts a large city potentially supporting thousands of residents. Each is still smaller than even the earliest cities, but they are hardly the villages we experience in the games.   Second, we could set aside population as an issue altogether. In The Urban Revolution, archaeologist V. Gordon Childe sets out 10 general metrics for urban cities. We won’t go through them here, […]

Five Ways To Understand Food Trucks

Over the last decade, Austin has exploded with a food truck revolution. They are so popular that temporary food truck installations on empty lots are mourned when the lot becomes ready for development and the trucks move on. But, taste aside, why do they do so well? What can we learn from them? 1 Food trucks as small business schools Restaurants are notoriously risky businesses to start. Many people start this way because food is their passion, but discover that making delicious food is only one of many components to running a successful restaurant. Food trucks are an opportunity to start your own restaurant at a smaller scale, and with lower costs. Budding restaurateurs can refine their menu, learn the ropes, and figure out whether they’re cut out for this industry without blowing their entire life savings. 2 Food trucks as proving grounds Lenders know that restaurants fail often; this makes them hesitant to fund new ones. By giving owners a chance to prove themselves and their ability to successfully manage a business, food trucks provide a way for lenders to separate the wheat from the chaff prior to making a large loan. This means some restaurants can get funding that would never have received it otherwise. Austin has seen dozens of restaurants that started as food trucks, before eventually finding brick-and-mortar premises. 3 Food trucks as regulatory hack Food trucks are regulated in how they prepare their food, where they may locate, and what kind of signage they can use. However, their regulations are both lighter and more directly related to their business than the regulations for brick-and-mortar businesses. If a food truck on a small lot with some picnic benches decided they would rather build a permanent building with indoor seating, they not only must still comply with the health and safety regulations the city requires; they would also have to provide parking. […]

What is wrong with “How to Make an Attractive City”

“How to Make an Attractive City”, a video by The School of Life, recently gained attention in social media. Well presented and pretty much aligned with today’s mainstream urbanism, the video earned plenty of shares and few critiques. This is probably the first critique you may read. The video is divided into six parts, each with ideas the author suggests are important to make an attractive city. I will cover each one of them separately and analyze the author’s conclusion in a final section. 1 – Not too chaotic, not too ordered The author argues that a city must establish simple rules to to give aesthetic order to a city without producing excessive uniformity. From Alain Bertaud’s and Paul Romer’s ideas, it can make sense to maintain a certain order of basic infrastructure planning in to enable more freedom to build in private lots. However, this is not the order to which the video refers, suggesting rules on the architectural form of buildings. The main premise behind this is that it “is what humans love”. But though the producers of the video certainly do love this kind of result, it is impossible to affirm that all humans love a certain type of urban aesthetics generated by an urbanist. It is even less convincing when this rule will impact density by restricting built area of a certain lot of land or even raising building costs, two probable consequences of this kind of policy: a specific kind of beauty does not come for free. Jane Jacobs, one of the most celebrated and influential urbanists of the modern era, clearly argued that “To approach a city, or even a city neighborhood, as if it were a larger architectural problem, capable of being given order by converting it into a disciplined work of art, […]

Los Angeles’ Pedestrian Environment

Last week, Tyler Cowen wrote that Los Angeles is the best city in the world based on several factors, including that it’s one of the best cities for walking. While he makes the valid point that LA’s beautiful weather gives it an advantage over many other American cities with good walking opportunities, I have to disagree that it ranks among the best cities for walking as a tourist or for enjoyment. I’ve spent a lot of time thinking about this topic because my boyfriend is from LA and has often tried to convince me that it has great walking neighborhoods. Tyler is clearly correct that weather is an important aspect of walkability, so whether or not LA can compete with older, colder American cities on walkability depends on the walker’s preferences for weather relative to other factors like aesthetics and safety. Personally, I weight urban design much more heavily for walkability than weather, and from this standpoint I don’t think LA can compete with the few cities built before wide boulevards became standard street construction. As Nathan Lewis points out, American city planners began building wide streets well before personal cars became common for transportation. Only the U.S.’s oldest neighborhoods that predate the Revolutionary War feature the narrow streets that facilitate a pedestrian scale environment. Stephen Stofka at Strong Towns supports 1:1 as the best ratio of building height to street width, but personally, I prefer a “really narrow street” design with mid-rise buildings, with a ratio often approaching 2:1. With buildings taller than the streets, pedestrians feel a sense of enclosure and close-in building facades pull the walker along as compared to the expansiveness of wide streets that make comparable walking distances feel farther. Although some call Boston’s financial district an urban canyon, to me it’s one of the most interesting places to walk that I’ve […]

The Value of Walkability

Last week DC Streetsblog reported on a new survey from Kaiser Permanente. The survey covers Americans’ attitudes toward walking and their self-reported walking habits. While a substantial majority of people believe that walking has health benefits ranging from weight management to alleviating depression, the survey found that most people walk less than the 150 minutes per week that the Centers for Disease Control and Prevention recommends. The Streetsblog coverage attributes a lack of walkable infrastructure to low walking rates, although it’s not clear to me that the survey explicitly supports this conclusion. However, past research demonstrates that people who live in neighborhoods where they are able to complete errands on foot do, unsurprisingly, do walk more than those who don’t. While people may not cite walkabilty as an important consideration in choosing a house, choosing a home involves weighing many factors, from size, price, distance to work and other amenities, aesthetic, and countless others factors. Consumers rely on tacit knowledge to weigh many of these factors because they can’t consciously enumerate all of them in making a decision of where to live. For this reason, revealed preference theory is a more reliable tool than survey data for observing how consumers value one attribute of a complex good like housing. Building on a past project, my colleague Eli Dourado and I are studying whether or not consumers do pay a premium for greater neighborhood walkability. Using a fixed-effects model, across all metropolitan and micropolitan statistical areas in the United States, our preliminary results indicate that, on average, Americans are willing to pay a premium of about $850 for a house with one additional point in Walk Score. Because of the many restrictions that limit walkable development, consumers have to pay this premium for the scarce supply of houses in walkable neighborhoods. This finding […]

Fields of Dreams in Tysons Corner

Earlier this week Cap’n Transit wrote about Tysons Corner in the context of the Silver Line TIFIA loan application and Tysons’ Smart Growth redevelopment. This development plan is something I am quite familiar with as it was the subject of my MA thesis, and his post brought to mind some of the weird issues in the plan. I am skeptical of Smart Growth generally, and the Tysons plan exemplifies some of the problems that are common to grand Smart Growth redevelopment plans. In an effort to win the support of all progressive causes, Smart Growth plans sometimes encompass many competing objectives. For example, a Smart Growth agenda may advocate increased density while simultaneously championing historic preservation and open space without acknowledging that these goals are opposed. Because of the emphasis on top-down planning inherent in Smart Growth, prices do no reconcile these competing goods. In the Tysons plan, this planning and consensus building somehow came to include strong support for emphasizing athletic fields. Developers who build in Tysons are required to either provide fields or pay into a fund to support fields on public land. I think that the support for athletic fields comes from the popularity of intramural sports on the National Mall where 20-somethings play sports in think tank or Hill staff leagues after work. Maybe Fairfax planners think that providing athletic space will lure young adults to the suburbs. This issue has gotten so much attention that residents outside of the Tysons area have even started lobbying for fields in Tysons to avoid the traffic of young Tysons residents driving to other parts of the county to find sports fields. The plan calls for 20 new fields of two-to-three acres each for a projected population increase from 17,000 to 100,000. From a pedestrian perspective, dedicated sports fields in Tysons will create long expansions of […]

Some Empirical Evidence on Preference for Cities

This semester I took an econometrics class because I got an MA with the bare minimum of quantitative classes. For the class, I wrote a paper asking the question, “Are consumers willing to pay a premium to live in dense urban areas?” It’s easy to see that urban density is correlated with higher housing prices, but this could come from many factors such as people having to live in dense cities to find jobs or to earn higher salaries or from supply restrictions that impact dense cities more than suburbs. As a proxy for cities’ urban qualities, I used Walk Score. Walk Score is based on residential distance to amenities, block length, and road connectivity and ranks cities on a scales of 100. It is designed to test the feasibility of living in a city without a car, but it excludes some factors that are often considered relevant to facilitating pedestrianism, including street width, sidewalk width, and population density. Still, I think Walk Score provides a pretty good measure of a city’s urbanist quality. The correlation between Walk Score and median house price is pretty striking: To test demand for urban living, I wanted to control for the economic factors that drive demand to live in a given city. I tested the impact of Walk Score on median house prices controlling for household income, unemployment, and cost of living. The sample includes 259 cities for which I had Walk Score data and house price data from Kiplinger. The results suggest that for a one-point increase in Walk Score, we can expect a .5% increase in a cities’ median house price, and this result is statistically significant. In another way of measuring the same question (an IV regression using the year the city was founded as the instrument), I found that a one-point […]

Mandating attractive urban design

The most recent installment of the American Enterprise Institute’s series Society and Culture Outlook features a piece about the role of urban design in how people use cities. The article “A plea for beauty: a manifesto for a new urbanism” by Roger Scruton is a deviation from AEI’s typically conservative view toward central planning. Scruton favors heavy-handed planning of the appearance of the built environment, essentially advocating for strict form-based zoning codes: Many suggestions have been made as to how an attraction to the center might be generated. Building downtown convention centers, expensive museums, and concert halls; offering tax credits for city-center businesses; creating enterprise zones; and removing some of the regulations that make living, moving, and trading downtown so difficult have all been tried, and none has worked. And the reason they do not work is because they are addressing symptoms instead of causes. People flee from city centers because they do not like city centers. And they do not like city centers because they are alienating, ugly, and without a human face. Or rather, they do not like city centers when they are alienating, ugly, and inhuman, the normal case in America. [. . .] The proof of this is easy to find in the old cities of Europe. People choose to live in the center of Paris, Rome, Prague, or London rather than the periphery. Others who do not live in those cities want to spend their vacations there to enjoy the culture, entertainment, and beauty of their surroundings. These are flourishing cities, in which people of every class and occupation live side by side in mutual dependency while maintaining the distance that is one of the great gifts of the urban way of life. And there is a simple explanation for this: People wish to live […]

Cities and the Market Process: Part 4

This series looks at some of the ways that people organize themselves to live alongside each other in cities. Part 1 looks at inherent problems with top-down planning, and this part will expand on this issue with the specific problems of pricing government-owned land. Prices are an emergent order that convey information beyond what is available to any individual. Entrepreneurs are incentivized by profits to provide consumers with the goods that they are looking for. The market is constantly moving toward equilibrium as consumer preferences change and entrepreneurial discovery takes place. With all of these moving parts, equilibrium prices will never be achieved, but we will always be moving toward equilibrium as entrepreneurs respond to profit and loss feedback. For me, the clearest description of this market process is Israel Kirzner’s Competition and Entrepreneurship.  The essay “I, Pencil” by Leonard E. Read provides a simple illustration of the dispersed knowledge that prices capture. He points out that there is not a single person on earth with the knowledge to construct a pencil, one of the simplest consumer goods available. Prices allow for this division of labor. While the land market is distinct from manufactured goods, prices play an equally important role in allocating land use. The knowledge of this highest value use is likewise disperse and tacit, so no one decision-maker has the necessary information to allocate land efficiently. The problem of government pricing is perhaps most severe in below market-rate or zero-price street parking, but it can also be seen in open space, where the value of the land that is dedicated to (often unused) public space is not considered. In The Death and Life of Great American Cities, Jane Jacobs criticizes government-provided land use in the form of city sidewalks that are too narrow, parks that are too large or not visible […]

Market Urbanism Flickr Group

Small streets are all over urban planning blogs right now. Nathan Lewis at New World Economics is leading the way with beautiful images of really narrow streets along with Charlie Gardner at Old Urbanist, Small Streets, and Cap’n Transit. They have all compiled photographs of pedestrian-centric streets from all over the world with very inspiring results. Some of my favorite posts on small streets are here, here, here, and here. I’ve started a Flickr group with the hopes of providing another way for urbanists to share their own images of beautiful (or not beautiful) streets and talk about city design. I’ve started it off with some of my own photos with a couple of disclaimers. I know nothing about photography except that I’m not good at it, and I’ve never been to many of the cities known for really narrow streets. I hope to add some photos of nice small streets right here in the Mid-Atlantic sometime soon. I’m sure you all have many better pictures of really narrow streets and pedestrian environments, and I hope you’ll share some. I would suggest flagging your photos as Creative Commons which means that any bloggers would be free to use them with attribution, but if you’d prefer not to allow others to use them, feel free to add them to the group as copyright protected. To add photos to the group, you just have to create a Flickr account, upload photos, and then add away. You can also comment on any of the photos I’ve added or on the group’s discussion board.